D6 Fumble

  1. ok
  2. drop weapon lose next round battle
  3. hit closest ally for max damage
  4. hit closest ally roll for damage
  5. hit closest ally for 2hp damage
  6. weapon damaged (-1 to effectiveness)

D6 crit

  1. double max damage
  2. max damage
  3. roll for damage +3hp
  4. victim's AC damaged -4 to AC
  5. victim's AC damaged -2 to AC
  6. roll for additional attack on victim