HIT POINTS TRACKING FORMATION, DIRECTION, & LOOT


AC = 16  SAV = 5
platemail (no dex)

 
MELEE
TO HIT +7 +2 +1 = +10


+1 2H sword + fear
1d10+3

RANGE
TO HIT +7 +2 +1 = +10

range 1d6+2

 
HIT
POINTS
2 per level

 
CON 13+
1 2 3 4
5 6 7 8
9 10 11 12
13 14 15 16
17 18 19 20


ARROWS
 
Quiver
 
1 2
3 4
5 6
7 8
9 10

1 2
3 4
5 6
7 8
9 10

AC = 16  SAV = 7
chain (no dex) +2 shield
blinds 1 x day

 
MELEE
TO HIT +5 +2 +1 = +8


+1 Saracek's sword
1d10+3
+1 2H battle axe
1d8+3

RANGE
TO HIT +5 +2 +1 = +8

1d6+2

 
HIT
POINTS
2 per level

 
CON 13+
1 2 3 4
5 6 7 8
9 10 11 12
13 14 15 16


ARROWS
 
Quiver
 
1 2
3 4
5 6
7 8
9 10

1 2
3 4
5 6
7 8
9 10

AC = 13  SAV = 6
leather (+dex)

 
MELEE
TO HIT +4 +0 +1 = +5


+1 hand Axe 1d6+1
+1 long sword 1d8+1
(light 10')

RANGE
TO HIT +4 +1 = +5

range 1d6

 
HIT
POINTS
1 per level

 
CON 13+
1 2 3 4
5 6 7 8
9 10

climb walls 94%
Delicate tasks 80%
Hear sounds 5/6
Hide shadows 80%
Move silently 85%
Open Locks 80%

 

ARROWS
 
Quiver
 
1 2
3 4
5 6
7 8
9 10

1 2
3 4
5 6
7 8
9 10


St. Regis 10th cleric



 
AC = 11  SAV = 13
clothes (+dex)

 
MELEE
TO HIT = +0


2 silver
daggers
1d4+1

HIT
POINTS
1 per level

 
CON 13+
1 2 3

 
1st Spells
1 Magic Missle
2 Shield

2nd Spells
1 Invisibility

AC = 11  SAV = 6
clothes (+dex)

 
MELEE
TO HIT +4 +1 = +5


staff
1d6+1

RANGE
TO HIT +4 +1 = +5

darts 1d3+1 (x3)

 
HIT
POINTS
1 per level

 
CON 13+
1 2 3 4
5 6 7 8
9 10


DARTS
 
 
1 2
3 4
5 6
7 8
9 10
11 12
 
1st Spells
1 Detect Magic
2 Sleep
3 Shield
4 Shield

2nd Spells
1 Continual Light
2 Web
3 Knock
4 Invisibility

3rd Spells
1 Fireball
2 Haste
3 Lightning Bolt

4th Spells
1 Charm Monster
2 Ice Storm

5th Spells
1 Hold Monster
2 Feeble Mind

AC = 17  SAV = 5
platemail + shield

 
MELEE
TO HIT +5 +1 +1 = +7


+1 mace
1d6+2

RANGE
TO HIT +5 +1 = +6

sling 1d4

 
HIT
POINTS
1.5 per level

 
CON 13+
1 2 3 4
5 6 7 8
9 10 11 12
13 14 15


STONES
 
Pouch
 
1 2
3 4
5 6
7 8
9 10

1 2
3 4
5 6
7 8
9 10
1st Spells
1 Cure 1 HD
2 Cure 1 HD
3 Cure 1 HD
4 Cure 1 HD

2nd Spells
1 Find Traps
2 Silence 15'
3 Hold Person

3rd Spells
1 Remove Curse
2 Speak w Dead
3 Locate Object

4th Spells
1 Cure 2 HD
2 Cure 2 HD
3 Neutralize Poison

5th Spells
1 Dispel Evil
2 Finger of Death
3 Raise Dead


LOOT