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3 Skill RPG
You must 1d20 roll above the number to succeed
TRAIT |
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FIGHTING |
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MIND/WILL |
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ENDURANCE |
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LIFE |
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1d20 Chance of rolling on or above the number
18 = 15% Chance 17 = 20% Chance 16 = 25% Chance 15 = 30% Chance 14 = 35% Chance 13 = 40% Chance 12 = 45% Chance
11 = 50% Chance 10 = 55% Chance 9 = 60% Chance 8 = 65% Chance 7 = 70% Chance 6 = 75% Chance 5 = 80% Chance
4 = 85% Chance 3 = 90% Chance
STAT |
EXAMPLES |
FIGHTING |
HAND TO HAND COMBAT Athletics, Acrobatics, Lifting, Rough wall climbing
SHOOTING, Walking on ice or an edge, Flying space craft, Getting something out of backpack quickly
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ENDURANCE |
AVOID DAMAGE: Holding breath, Endurance, Nausea, Surviving brain scans, Health
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MIND/WILL |
PERECEPTION: Arcana, History, Investigation, Religion, Scribing, Reading
Perception, Initiative, Animal Handling, Insight, Medicine, Perception, Survival, Nature, Tracking
Deception, Intimidation, Performance, Persuasion
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